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Braid dev on Steam vs. consoles, and how platform bureaucracy

By A Mystery Man Writer

Braid creator Jonathan Blow has posted an open letter on the ills of the bureaucratic requirements that major console companies demand of every game on their platform. He compares the Xbox 360 and Playstation 3 to Steam and Apple, which let developers update their games quickly and freely with no need for lengthy official certification procedures, and suggests that future platforms will have to

Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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Braid dev on Steam vs. consoles, and how platform bureaucracy

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